Virtual reality does not have several hit games yet, but Facebook is acquiring the studio behind one of the platform’s most notable titles.
Facebook Acquired Beat Games
Facebook introduced that it will be purchasing Beat Games, the game studio behind Beat Saber, a swing game that is equal parts Fruit Ninja and Guitar Hero with lightsabers, of course.
Terms of the deal were not revealed, but we are sniffing about for a price tag.
The studio will connect with Oculus Studios but will remain to operate individually at their HQ in Prague.
This is an exciting direction shift for Oculus, which has given much of the past four years perfecting how it grows the content ecosystem for its virtual reality headsets.
Initially, the company created some of the content in-house while dropping hundreds of millions of money into tons of exclusives from indie studios that were involved in playing around with the VR medium.
In the past couple of years, there has been a different direction change as the company has funneled more capital into fewer high-profile studios, seeking to close big titles to the Oculus platform.
Acquiring Beat Games and bringing it into the fold of Oculus Studios suggests that Facebook may be drawn in following the strategies.
Beat Games Maintains Previous Platforms
One thing Facebook is declaring that they are not after is the platform exclusivity, maintaining that Beat Games will remain to support the platforms that they were previously on.
Beat Games had started expansion by partnering with artists to release their songs as levels in the game, partnering with musicians like Imagine Dragons and Panic at the Disco to bring advanced level packs to Beat Saber.
One can assume that Facebook will have a much simpler time making discussions happen with top artists.
In a blog post, the company admitted that they understand and recognize the value that modding brings to Beat Saber when given so lawfully and within their policies.
They are going to do their best to maintain the value that mods bring to the Beat Saber player base.
Exiting to Facebook is one of the several ideal M&A results in mind for investors that are seeing to back a consumer VR startup.
Beat Games reached there without any investment backing.
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